
2025
Through Dark Space
This game was made for CTIN 532 at the University of Southern California as a graduate level project with collaboration from one other USC student, as well as a team from the Berklee College of Music for audio design. The game was designed to encourage players to be strategic as they tried to navigate the fog of war hiding enemies, while also upgrading their weapons before facing a final boss.
I was responsible for significant portions of the design, development, and narrative of the game, as well as all art assets.


