Projects

These are some of the projects that I’ve worked on, developed and/or published over the past couple of years.

DuoQ Header
DuoQ – QA Engineer

DuoQ is a hybrid e-dating sim and FPS where you team up with a mysterious stranger in an online game, work together to solve puzzles, and ultimately answer the question: is she into you?

Starlight’s Fall – Creative Director

Starlight’s Fall is a Warslike strategy roleplaying game where you lead a fleet of rebels into battle, using customized units and the power of verticality to try and prevail.

The title card for Through Dark Space
Through Dark Space – Lead Designer

Through Dark Space is a graduate project made to explore the concept of a game where the enemies are constantly hidden from the player’s view.

Habitat Defenders – Project Manager

Habitat Defenders is a game where you must use species native to San Diego to protect threatened habitats from a myriad of invasive species.

The splash screen for Typesetter
Typesetter – Programmer / Designer

Typesetter is a game made for the 2023 GMTK Game Jam that placed in the top 10% of submissions and earned high scores in Creativity and Enjoyment.

Balance Cycles – Designer / Developer

Balance Cycles is a management game made for the 2025 GMTK Game Jam where you must keep an ever-growing roster of characters in a fictional game balanced.

Self Defense – Programmer / Designer

Self Defense is a game made for the 2024 Brackeys Game Jam that placed in the top 15% of submissions and earned high scores in Innovation and Theme.

The cover for my senior thesis, Making Pointers Fun
Making Pointers Fun – Student Researcher

Making Pointers Fun is a game and research project done as part of my collegiate honors thesis which earned me high honors.

Modding Projects

I’ve made a handful of modding projects for other games, including some that won awards for the games’ modding contests.