Projects

These are some of the projects that I’ve worked on, developed and/or published over the past couple of years.

DuoQ Header
DuoQ

I worked on DuoQ as a QA Engineer, doing things such as bug and bounds testing, as well as working collaboratively with the development team to make sure the game was well optimized.

A screenshot of Through Dark Space.
Through Dark Space

Through Dark Space is a graduate project made to explore the concept of a game where the enemies are constantly hidden from the player’s view.

The splash screen for Typesetter
Typesetter

Typesetter is a game made for the 2023 GMTK Game Jam that placed in the top 10% of submissions and earned high scores in Creativity and Enjoyment.

Self Defense

Self Defense is a game made for the 2024 Brackeys Game Jam that placed in the top 15% of submissions and earned high scores in Innovation and Theme.

The splash screen for Mage Knight
Mage Knight

Mage Knight is a game made to explore the concept of a roguelike deckbuilder that builds from two decks per run.

The cover for my senior thesis, Making Pointers Fun
Making Pointers Fun

Making Pointers Fun is a game and research project done as part of my collegiate honors thesis which earned me high honors.

Modding Projects

I’ve made a handful of modding projects for other games, including some that won awards for the games’ modding contests.